You can make your own combos thanks to the simple Light, Medium, Heavy and Special four-button set up. The game is made accessible to fighting game newbies thanks to auto-combos. Of course the main question in a game like this is, of course, is the combat any good? And to that I answer: yes.
In order to facilitate this fighting frenzy, there's a story mode which has all of the fighters losing their overwhelming power, and forcing them into battles with cloned versions of themselves. It has all of the classic Dragon Ball characters you'd expect of course, including Goku, Vegeta, Yamcha, Krillin and Tien, in addition to the villains, such as Freiza, Cell and Buu. It takes the characters from Akira Toriyama's world dominating manga and anime series, and places them into 3v3 battles for supremacy. It's not something you want to sacrifice when moving onto the Nintendo Switch.īut Dragon Ball FighterZ on Nintendo Switch, unlike so many hamstrung Switch ports, just might be one of the very best ways to play the game - and in another unique turn for this port, for some players there's good reason to double dip and have this be a second, portable, version of the game.īut if you're not already familiar with Dragon Ball FighterZ, let's give you the snappy summary.
So it doesn't sound good for Dragon Ball FighterZ, does it? It's unequivocally one of the very best looking fighting games to be released - like, ever - and the anime art style fit the series and game perfectly. We've seen it with Wolfenstein II: The New Colossus and DOOM, where the games most certainly run on Switch, and can be played on the go, but there are annoying framerate issues and blurrier image quality throughout, ruining some aspects of the games. Make no mistake, dropping resolution and having a variable framerate are two simple ways to ensure better performance on weaker hardware, but there's a limit to how far any proud developer would go to make their game run. The problem with begging for Nintendo Switch ports of the latest and biggest games is that most of them just won't run at all, or if they do, the sacrifices made in getting there are more than the developers are willing to make.